• Size:Smallest
  • Mobility:Fastest
  • Defence:Weakest
  • Attack:Close range

Skills

In favor of stealth, with other skills, carry out close high damage attacks

  • Skills 1:Medium Cloak
    Description:Stealth, which can be used for a short period of time
  • Skill 2:Heavy Torpedo
    Description:Long-range attack torpedoes, can cause great harm
  • Skill 3:Anti-Missile Pulse
    Description:Anti-missile magnetic pulse, the release of the small pulse will destroy incoming missles
  • Skill 4:Afterburner
    Description:Engine accelerator, increase mobility for a short period of time

Advantages

  • 1)Fast and mobile.
    2)Compact frame not easily hit by many different weapons.
    3)Suitable for rapid access to the battlefield, looking to attack Cruisers and Frigates from behind.
    4)Quickly understand the situation of the battlefield and relay that information to teammates.

Disadvantages

  • 1)Can be hit by skills such as slowing down, jamming, etc...
    2)Easily targeted by laser weapons.
    3) Retrained by the Frigate.
  • Size:Medium
  • Mobility:Medium
  • Defence:Medium
  • Attack:Long distance particle beams

weapon

  • Main weapon:Heavy Repair Beam
    Descripton:An array of lasers, green for friendly ray which gives a healing effect, for the enemy a red ray, to give a damage output
  • Secondary weapon:Light Rocket Turrets
    Descripton:Simple tracking missile to fly directly at the enemy

Skills

In favor of auxiliary, repair, etc...

  • Skills 1:Tesla Coil Pod
    Descripton:Electromagnetic radiation UAV, thrown into the air, over a period of time to release the enemy electromagnetic radiation damage
  • Skills 2:Repair Pod
    Descripton:Treatment of UAV, thrown into the air, the release of a pulse in a period of time
  • Skills 3:Blast Pulse
    Descripton:Sends out a blasting pulse, the damaging attack pulse wave is spherical
  • Skills 4:Autorepair
    Descripton:Automatic repair, accelerate the speed of recovery of HP over a period of time

Gameplay strategy

  • With the main functions of support and healing, you need to stay in your camp's main output or defensive ships, to be able to dish out help and support. If you are attacked by a highly mobile enemy, you will have to employ skills to escape, or get your teammates to quickly assist.

Advantages

  • 1)Can add HP to teammates and various status gains.
    2)Can restrain Corvettes, causing the enemy to be more vulnerable.
    3)Lasers used for both attacking the enemy and adding HP to teammates.

Disadvantages

  • 1)Easy to become the number one target for the enemy.
    2)Unable to function when disrurbed with skills such as Disruptor and Drain types.
    3)Vulnerable to Corvettes and Destroyer type fighters.
  • Size:Medium
  • Mobility:Medium
  • Defence:Weak
  • Attack:Particle beam, long range covert attack

weapon

  • Main weapon:Heavy Tesla Cannon
    Description:Super electromagnetic cannon
  • Secondary weapon:Light Flak Turrets
    Description:short-range scattering bomb, when in close proximity to enemy

Skills

Biased to defence and high burst damage

  • Skill 1:Siege Mode
    Description:Set up for damage output, greatly enhances damage
  • Skill 2:Flechette Missiles
    Description:Small mass of attack missles
  • Skill 3:Anti-Missile Lasers
    Description:Laser to dispatch of incoming missiles
  • Skill 4:Stationary Cloak
    Description:High quality stealth ability, moving will remove the effect

Gameplay strategy

  • High damage output, good focus damage

Advantages

  • 1)Longest attack range.
    2)Farthest opening distance.
    3)Attack capable of destroying each other larger warships independently

Disadvantages

  • 1)The main gun is limited in angle of fire and cannot attack both sides or the rear.
    2)The warship turns much slower.
    3)Easily controlled by the Corvettes and Destroyer class warships and the fearsome groups of small missles langed by missles wells.
  • Size:Big
  • Mobility:Middle
  • Defence:Middle
  • Attack:Cannon, medium range

weapon

  • Main weapon:Ballistic cannons
    Description:Long distance, high speed, low damage
  • Secondary weapon:Flak turrets
    Description:Short distance flak turret, a suppression weapon that explodes soon after being launced either at target or furthest attack range.

Skills

Comprehensive

  • Skill 1:Tempest missiles
    Description:Flurry of missles
  • Skill 2:Torpedo salvo
    Description:A salvo of dangerous torpedos
  • Skill 3:Medium autoguns
    Description:Medium exlosive automatic machine gun fire, in a certain range they will trigger.
  • Skill 4:Energy generator
    Description:Increase the energy recovery rate of warships over a period of time.

Gameplay strategy

  • Integrated and stable, can be used in a wide variety of situations

Advantages

  • 1)Relatively fast movement, strong attack, HP values relatively high.
    2)Has a nuclear missile skill suitable for a huge attack, Heavy nukes, Torpedoes, capable of a waide range of attacks.
    3)Able to use Energy Generator skills to keep ships shields up and running.

Disadvantages

  • 1)Statis skill can easily confine mobility.
    2)Cruisers and Corvettes can use the Destroyers slow recharge phase to attack.
  • Size:Biggest ship
  • Mobility:Slowest
  • Defence:Strongest
  • Attack:Long distance, full range of fire

weapon

  • Main weapons:Heavy plasma cannons
    Descripton:Heavy ion cannon, long distance, low ammo capacity, slow fire rate, high damage.
  • Secondary weapons:Repeater guns
    Description:Firing a laser beam of bullets, close range attack, high ammo capacity, high firing requency, low damage.

Skills

in favor of, close range attacks

  • Skill 1:Broadside plasma
    Description:Broadside ion guns, close range attack, making multiple ion beams fire from one side of the ship.
  • Skill 2:Flechette missiles
    Description:Small remote attack missiles.
  • Skill 3:Heavy autoguns
    Description:Heavy guns fire, with rapid fire, automatic attack with a range of up to 4, can also lock onto target.
  • Skill 4:Warp drive

Gameplay strategy

  • Space warping, can flash towards a target destination, or flash in front of another space battleship.

Advantages

  • 1)It has the thickest armor of all classes, the tank of the team so don't leave them too far away from the battlefield. Used to support the survival of the teams other ships.
    2)Second only to the Cruisers range, so can be used at a safe distance.

Disadvantages

  • 1)The movement is very slow as intended to be a target of the the opponents on-coming fire.
    2)Must coordinate with the Frigate, seperate they are easy to focus down.
    3)Without coordination, it is easily restrained by Cruisers.